Pre-alpha version 0.2.0 is available
Adrift in the Endless Void of Night » Devlog
This update is intended to bring a number of smaller quality of life upgrades to the game as well as some rebalances to various aspects of it.
What’s new?
- All UI elements now play sounds when hovered and clicked.
- The enemy is significantly scarier.
- If a system reaches a level 3 imbalance, the game is not immediately ended. Instead, the player is shown a timer counting down to the end of the game if they do not fix the level 3 imbalance before the timer reaches the end.
- Various rebalances to the way the enemy spawns and other aspects of its behavior.
What’s on the Horizon?
For the most part, everything I discussed in the first devlog is still on the horizon. The only noteworthy changes to that plan are the fact that I’ve already implemented a number of the minor quality of life changes I mentioned in that devlog.
Files
aevon-windows-dev.zip 120 MB
Version 0.2.0 4 days ago
aevon-linux-dev.zip 117 MB
Version 0.2.0 4 days ago
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Adrift in the Endless Void of Night
Your last mission for Stelavia Logistics goes sideways when your ship is boarded by an unseen force.
Status | In development |
Author | speratus |
Genre | Survival |
Tags | First-Person, Horror, Prototype, Sci-fi, Short |
Languages | English |
More posts
- Pre-alpha version 0.2.1 - Patch1 day ago
- Pre-alpha version 0.1.0 is available7 days ago
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